I arranged a swap with Nukeme and UCNV: a couple of glitched throws for a glitched labcoat.
The package arrived today and to my surprise they sent me both versions, light and dark. They are mindblowingly awesome. If you’re long in the arm, like me, see if they’ll taylor to your measurements.
Loads of new Glitch Textiles designs just arrived as machine knit Glitch Blankets. These and all other Glitch Textiles are available for purchase again. Just in time for winter! $300 for 40×60″ knit blankets, $400 for 53×71″Jacquard woven blankets, and $250 for 36×24″ wall hangings. Simply head over to the Glitch Textiles project page, click on the design you’d wish to purchase, and click on the “Buy Now” link.
I’m very excited to announce that a fresh batch of all new machine knit Glitch Blankets for the Glitch Textiles project just arrived! I’ve developed a dozen new designs and am in the process of photographing them all. For the time being, enjoy the slideshow featuring photos of a handful of the new blanket designs offered as Kickstarter rewards (link).
These will become available for purchase starting November 1, 2012. Stay Tuned!
Listening to the Ocean on a Shore of Gypsum Sand is a collaborative project between Gene Kogan, Phillip Stearns, and Dan Tesene. Seashells are 3d printed from algorithmically generated forms for the sole purpose of listening to the “ocean”. The project questions the role of experience in the mediation of the virtual world to the real world and visa versa.
For those of us who have had the experience of listening to the sound of the ocean in actual seashells, it is a questions of lived experience shaping an approach, not only to the object (or world) at hand, but how it is perceived and acted upon. Are we to trust these shells? Do we seek out natural shells for comparison?
To those for whom their first experience of listening to the “ocean” through the digitally produced shell, the question becomes one of how the first encounter with a virtualized and simulated reality shapes the experience of lived space. This virtual shell is all I know of the real, until I encounter those found in nature—and when I see this natural shell, what then is my experience of? More broadly, how does mediated reality form our preconceptions of the world?
For some, these questions seem obvious—we may even have convinced ourselves that we have this all figured out. We are aware of the possibility that the virtual world and real world are two interacting identities, distinct ideas that maintain their individuality despite their mutual influence on one another. There is, however, a possibility that this distinction is fading with younger generations, as technologically mediated experiences permeate childhood. I wonder about the effect of this as they grown into the world.
This project will be on view at Soundwalk 2012, a sound art festival in Long Beach, CA on September 1st 6-10pm.
Just uploaded 100+ new images to the DCP Series. This series is still well underway and is branching out into other cameras. Updates to the Olympus PIC series will be ready soon.
Be sure to check out the new additions to the Glitch Textiles project as well. There are currently nine blankets in the collection so far, each featuring a pattern woven directly from an image generated with the prepared cameras of the DCP Series and Year of the Glitch project.
Going forward, I’ll be looking into patterning some textiles from my own Dither Study series of works inspired by Daniel Temkin’s Dither Studies and featured on Year of the Glitch. If you’re not already following Year of the Glitch, do so today! The project is only 4 followers shy of 1000 and it would be really awesome to make the 1000 follower milestone on Leap Day.